Wednesday, 30 September 2020

Sognfjord - A Night Raid ...

A small scale night raid game played using our usual rules set for combat along with the core mechanisms from Osprey' Black Ops rules ......

---oXo---

Background

In Sognfjord, within in walking distance of the enclosure of the great hall of Ragnar Rogersen is a small group of buildings where various items of loot from his overseas raids are kept. A small group of men guard the buildings and their contents. 

Sven Eriksen has heard that the Scroll of Somblocus, which apparently contains information about the route to the location of the treasure of the Whorled Cup, is stored there.  He has sent a some of his best warriors to steal the scroll. 

---oXo---

The Game

Sven's warriors approach the store houses....


They make final preparations for the their raid, they split into two groups one to get into the store houses, the other to wait nearby in case of trouble.

An archer and a warrior get into position to cover the main entrance ...
Meanwhile the store house guard are on patrol ....
The warriors cross the ground carefully from the trees.... the sentry hears a noise and peers into the darkness but sees nothing ....

A noise, perhaps made by the other group of Sven's warriors is heard by the sentries who move along the wicker fence line to investigate....

The lead warrior crosses the wicker fence and takes out one of the sentries, the other turns.....
The rest of the warriors quickly get over the fence, the other sentry is dispatched..... a lucky shot from the archer covering the main gate takes out the sentry there as well...
The warriors move in,  their activities have been heard by a sentry on the far side of the enclosure...
As he comes over to investigate, he blunders into one of the warriors and is quickly dealt with ...
With the sentries out of the way, they start searching the store houses for the scroll ....
A short search in the first hut they try locates the scroll,  they then move carefully across the open ground... they pause for a moment - the door of the second store house opens and a man peers outside - seeing nothing in the dark he then goes back in closing the door
The party of warriors make their way quietly out of the enclosure to safety ....

a successful raid, another step closer to the Whorled Cup ....

5 comments:

Fitz-Badger said...

Nice covert raid! They may have gotten a bit lucky, but a little luck isn't bad. Reminded me of some of the night time raids in old movies and tv shows (usually ones taking place in WWII). I could visualize some of the shots and sequences. (probably shot in what they called "day for night", where they filmed during the day but processed things to simulate night)

Little Odo said...

A nice batrep. I like the way that the rules allowed for the raiding force to sneak in, grab what they came for and get out without causalties. From the read it seems like there were some lucky rolls, but then luck is needed in abundance on a raid. Did the "guard" player have certain objectives or was the defender played by some kind of AI mechanism?

Nicely done and looking forward to the next instalment.

tidders said...

The rules have movement activated by cards - the 'guards' react when they see something, by moving towards noise, if no 'events' they were moved by direction dice

Vagabond said...

It's always good to have a successful raid, sounds like it was fun as well.

flashcove said...

Very nice raid! Not every encounter need generate a large skirmish, but I see revenge for 4 guards in the offing!